Psp Go Explore Maps Isosceles

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Prequel bonuses
  • Explore may turn the PSP into the ultimate personal navigation device. Sony launched this product in Japan, and is now going to present it also in Europe and in the USA at the end of March. The Go!Explore package includes a GPS antenna that fits in the USB port of the PSP, a UMD with regional maps. Psp Go Explore Maps.
  • Next, we recommend you explore. Hilary Miles Flowers Ltd. The simple, modern and lush aesthetic of the boutique style store and its designs have launched. Collect all your state maps. As you already know the gas prices go up every next single day thousands people. Organisational Project Management Maturity Assessment. ISO 9001 - We are certified.

Import a saved game file from Metal Gear Solid 5: Ground Zeroes to get the following rewards:

    Gold Bionic Arm: Only available if the saved game file was created after completing Mission 5: 'Over The Fence' and rescuing the Bionic Engineer.

    Ground Zeroes Sneaking Suit: Available as a special upgrade through the Mother Base.

    Hideo Kojima in your crew.

    Metal Gear Solid 1 Skin: Snake appears similar to how he was featured in Metal Gear Solid on the original PlayStation version.

Hand Of Jehuty teleport weapon

The Hand Of Jehuty is a teleport upgrade for your Prosthetic Arm. When you shoot someone with it, they will be teleported to your location, and you can use CQC to take them out silently. Even though the range is quite limited, it is a really fun tool to use and will keep your enemies wondering what just happened. It is perfect for taking out heavily armored enemies with a single hit (especially in multiplayer). You can also upgrade it to increase range and battery life. To unlock it, you must successfully complete Side Op 49: 'Capture The Legenday Ibis'. This side op only becomes available after completing story Mission 31. If it does not appear after Mission 31, it is because only a limited number of side ops can simultaneously be active per area. Just keep doing other side ops, and it will eventually appear. You must then develop the Hand Of Jehuty at Mother Base in your iDroid. Development requires 340,000 GMP, 120 Precious Metal, and your R&D Team must be Level 28 or higher.

Wormhole Fulton Extraction Device

The Wormhole Fulton Extraction Device is a very useful upgrade. Other than the normal fulton, this one cannot be shot down, making it perfect for extracting enemies and their vehicles mid-combat. You can even use it in buildings or when there is something overhead, as it always has a 100% extraction chance. To unlock it, successfully complete Side Op 50: 'Capture The Legenday Jackal', which only becomes available after completing story Mission 31. If it does not appear after Mission 31, it is because only a limited number of side ops can simultaneously be active per area. Just keep doing other side ops, and it will eventually appear. You must then develop the Wormhole Device at Mother Base in your iDroid. Development requires 850,000 GMP and your R&D Team + Support Unit must be Level 40 or higher. Everything you can extract with the normal fulton can also be extracted with the wormhole.

Raiden costume

To get the secret Raiden suit, you must complete all story missions with an 'S' rank (excluding duplicate missions with Extreme, Subsistence, and Total Stealth mods). Only the 38 unique missions and prologue must be completed with an 'S' rank; the 12 duplicates can be ignored. This will then give you the 'Grand Master Certificate (Elite)' key item, which allows you to develop the Raiden suit through your iDroid at Mother Base. Development requires 1,190,000 GMP, 70 Digitalis Purpurea, 20 Digitalis Lutea, and your R&D Team must be Level 53 or higher. The main strength of this outfit is the increased sprinting speed and jump distance, as well as the nice cosmetic look of the suit. It allows you to run at the speed of your horse. When you run into enemies, it will knock them down. Usage costs 8,400 GMP per deployment. It also comes with the following disadvantages: you cannot use your prosthetic arm, it cannot be used during FOB missions, and you are limited to an 'A' rank when playing main missions. The suit is best used for open world exploration and side ops.

Weapon customization

To unlock weapon customization, complete the following tasks:

    1. Successfully complete Side Op 107: 'Extract The Legendary Gunsmith'. This side op mission becomes available after story Mission 13. It usually does not appear right away because there can only be a limited number of side ops per area at the same time. Thus, keep doing other side ops, especially in the Angola-Zaire Border region, until it appears.

    2. Successfully complete Side Op 108: 'Extract The Legendary Gunsmith Again'. This side op mission should be triggered automatically after completing Side Op 107 (return to ACC, and it should be available). If it is not available, you must keep doing other side ops until it appears. It has also appear for some people after Side Ops 06 and 48 were completed.

    Step 3: Successfully complete Side Op 109: 'Extract The Legendary Gunsmith Yet Again'. This is the last part of this quest line. It should appear after completing Side Op 108.

You can now customize weapons in the ACC from your iDroid. Go to the 'Mother Base' - 'Customize' - 'Weapons' tab, and choose the type of weapon you want to create. To get new parts, you must develop more weapons. The parts of each developed weapon will be available for customization.

Recruiting D-Dog

Fulton extract the puppy at the start of Mission 4 (he is at the landing zone where you leave the helicopter). If you missed this, you can replay the mission. Alternately, he can be found at the landing zones of Mission 3 and 5. Return to Mother Base (either complete the mission or call back the helicopter to abort) to view a cutscene with the dog when you arrive at base. Then, successfully complete Missions 7, 8, 9, 10, and any other two missions of your choice. Next, return to Mother Base, and the puppy will be grown up; you will see a cutscene when you arrive. D-Dog will now be available as a buddy, and you will get the 'Cry Havoc' trophy. Note: If he is not grown up yet, play a few more missions, and return later.

Recruiting Quiet

At the end of Mission 11, do not kill Quiet (in the cutscene where you hold the gun to her head). If you have killed her, you can replay the mission. Successfully complete Mission 14 to unlock Side Op 111: Visit Quiet. Visit her on the medical platform of Mother Base. When you arrive at the helipad, go down the stairs in front of you to find her cell. Then, call back the helicopter to leave the area to view a cutscene with Quiet. She will now be available as a buddy, and you will get the 'Speechless' trophy.

Nuclear disarmament ending

Successfully complete Mission 31. All nuclear weapons at the FOBs of everyone in your game platform's region must be dismantled. To qualify, you must not own or have a nuclear weapon in development. You must dismantle any nuclear weapons in your arsenal. Additionally, all nuclear weapons on the regional server for your game platform must be dismantled so the total amount of nukes for your platform and region is zero. After all conditions are met, the hidden nuclear disarmament ending will appear after you return to Mother Base or after you complete a main mission. If new nukes are developed afterwards, the ending will not be available again until all the previous conditions are met.

Special items

Successfully complete the indicated task to unlock the corresponding item. Then, enter your iDroid's 'Development' menu to obtain the item after meeting any other requirements.

    Bandana: Successfully complete Side Op 143.
    F-Ballista (D-Walker): Extract 1,000 enemies.
    Furicorn Uniform (D-Horse): Successfully complete Side Op 144.
    Gray Fox (1998) Uniform: Successfully complete all missions, except the High difficulty missions.
    Gray XOF Uniform (Quiet): Watch Quiet's Interrogation scene.
    Hand Of Jehuty: Successfully complete Side Op 49.
    Infinity Bandana: Successfully complete Mission 46.
    Leather Jacket Uniform: Successfully complete Mission 46.
    Naked Gold Uniform: Get an 'S' rank on all High difficulty missions.
    Naked Silver Uniform: Successfully complete all High difficulty missions.
    Raiden Uniform: Get an 'S' rank on all main missions, except the High difficulty missions.
    Silver Bionic Arm: Successfully complete all High difficulty missions.
    Sniper Wolf Uniform (Quiet): Successfully complete Mission 40.
    Stealth Camo: Successfully complete Huey Emmerich's storyline.
    Tactical Fulton Unifrom (D-Dog): Find the First Aid Manual Blueprint at Masa Village in Central Africa.
    Water Pistol: Successfully complete Mission 18.
    Wormhole Fulton: Successfully complete Side Op 50.
Blueprints

Successfully complete the indicated task to get the corresponding blueprint:

    AM MRS-71 Rifle: Successfully complete the 'Destroy the New Fighter Aircraft' Dispatch mission to get the AM MRS-71 sniper rifle.

    ANTITHEFT DEVICE: Successfully complete Side Op 08 at Masa Village, then check the east guard post to get the Antitheft Security Device.

    BAMBETOV SV: Search the Lamar Khaate Palace after completing Mission 06; or during Mission 12 at the Afghanistan Central Base Camp. You will get the BAMBETOV SV sniper rifle.

    BRENNAN LRS-46: Successfully complete Mission 23, and search Lufwa Valley to get the BRENNAN LRS-46 sniper rifle.

    BULLHORN SG: Successfully complete the 'Prevent the Coup d'etat' Dispatch mission to get the Bullhorn SG shotgun.

    FB MR R-LAUNCHER: Successfully complete the 'Liberate the Tanker' Dispatch mission to get the FB MR rocket launcher.

    FLAMETHROWER: Successfully complete Mission 31, and search Munoko ya Nioka Station; or it will fall from a gunship during Mission 41. You will get the Flamethrower for the D-Walker.

    G44: Search the Ditadi Abandoned Village to get the G44 assault rifle.

    GEIST P3: Successfully complete the 'Break Through the Blockade Force' Dispatch mission to get the GEIST P3 handgun.

    GUN-CAM DEFENDER: Successfully complete the Side Op 09 at Nova Braga Airport to get the Intercept Head D-Walker and the GUN-CAM Defender Security Device.

    HAIL MGR-4: Successfully complete the 'Destroy the Uranium Centrifuges' Dispatch mission to get the HAIL MGR-4 grenade launcher.

    IR-SENSOR: Successfully complete Side Op 07: Qarya Sakhra Ee to get the IR-Sensor security device.

    ISANDO RGL-220: Look in the south guard post at Ditadi Abandoned Village; the west guard post at Kungenga Mine; the northwest guard post at Munoko ya Nioka Station; or the south guard post at Nova Braga Airport to get the the ISANDO RGL-220 grenade launcher.

    KABARGA-83: Search the Mfinda Oilfield for the KABARGA-83 shotgun.

    LPG-61: Successfully complete the 'Recapture the Port Facilities' Dispatch mission to get the LPG-61 machine gun.

    MACHT 37: Successfully complete Mission 23, and search the Kungenga Mine; or a gunship will drop it during Mission 21. You will get the MACHT 37 submachine gun.

    PB SHIELD: Search inside Wialo Village or at Ghwandai Town during Mission 07; or after completing Mission 06, search the east guard post while at the Aabe Shifap Ruins or when at the Smasei Fort. You will get the PB Shield.

    RIOT SMG: Successfully complete the Side Op 05 at Wialo Village to get the RIOT submachine gun.

    STUN ARM: Successfully complete Side Op 06: Serak Power Plant to get the prosthetic Stun Arm, Sneaking Stun, and H-Discharger.

    STUN GRENADE: Search the Kiziba Camp to get the Stun Grenade support weapon.

    UA-DRONE: Successfully complete Side Op 10 at Afghanistan Central Base Camp to get the UA-Drone.

    UN-AAM: Search the northwest guard post inside Kiziba Camp; look in the south guard post at Kiziba Camp; search the southwest guard post while at Bampeve Plantation; or search Nova Braga Airport during Mission 21. You will get the UN-AAM machine gun.

    UN-ARC: Explore the Wakh Sind Barracks during Mission 05; or complete Mission 06, and search the Yakho Oboo Supply Outpost. You will get the UN-ARC assault rifle.

    URAGAN-5: Successfully complete Mission 16, and search the Bampeve Plantation to get the URAGAN-5 handgun.

    WU S333: Successfully complete the 'Restore the DMZ' Dispatch mission to get the WU S333 handgun.

    ZE'EV: Successfully complete the 'Search and Destroy Remaining Forces' Dispatch mission to get the ZE'EV submachine gun.

    ZORN-KP: Successfully complete the 'Defend the Pipeline' Dispatch mission to get the ZORN-KP handgun.

All key items

Successfully complete the indicated task to unlock the corresponding item. There are a total of 20 key items. They can be used to craft new equipment (similar to blueprints) and are needed for the 'Collector' trophy.

  • You get 12 key items automatically over the course of the story for completing all missions and important (yellow) side ops.
  • You get two key items for getting 'S' ranks in all missions. There are 12 hard difficulty missions that unlock one key item (extreme, subsistence, total stealth missions) and 38 normal missions and prologue that unlock another.
  • You get two key items for fulton extracting 1,000 enemies.
  • You get two key items for finding all 21 invoices/fast travel points.
  • You get one key item for marking 500 enemies.
  • You get one key item for finding the first aid manual collectible.

Children's Reward

    Source: Successfully complete Mission 18.
    Effect: Develop Water Gun.

First Aid Manual

    Source: Found in Masa Village after completing Mission 18.
    Effect: Develop Tactical (Fulton) D-Dog device.

Master Certificate (Marking)

    Source: Mark 500 targets.
    Effect: Distinguish between enemy soldiers and decoys.

Master Certificate (Box)

    Source: Collect all invoices in Afghanistan or Angola.
    Effect: Develop C.BOX (WR).

Grand Master Certificate (Box)

    Source: Collect all invoices in Afghanistan and Angola.
    Effect: Develop C.BOX (SMK).

Master Certificate (Fulton)

    Source: Fulton extract 500 targets.
    Effect: Develop Grade 3 upgrade for Fulton Device.

Grand Master Certificate (Fulton)

    Source: Fulton extract 1,000 targets.
    Effect: Develop F-BALLISTA for D-Walker.

Couch Shell

    Source: Successfully complete Side Op 113.
    Effect: Develop Petrol Bomb and Fulton Upgrade (Children Compatibility).

Skulls Machete

    Source: Successfully complete Mission 29.
    Effect: Develop TASK-ARM SM for D-Walker.

Strangelove's Memento

    Source: Successfully complete Side Op 143.
    Effect: Develop Bandana.

Man on Fire (Corpse)

    Source: Successfully complete Side Op 144.
    Effect: Develop Furicorn for D-Horse.

Quiet's Examination Report

    Source: Watch the cutscene where Quiet is interrogated; or successfully complete Mission 40.
    Effect: Develop Gray XOF for Quiet.

Handkerchief

    Source: Successfully complete Mission 40.
    Effect: Develop Sniper Wolf for Quiet.

Emmerich's Research Notes

    Source: Watch the cutscene where Emmerich is exiled.
    Effect: Develop Stealth Camo.

The Codename: Big Boss

    Source: Successfully complete the secret mission.
    Effect: Develop Leather Jacket.

Master Certificate (Standard)

    Source: Successfully complete all missions on the Normal difficulty.
    Effect: Develop Cyborg Ninja Uniform.

Grand Master Certificate (Standard)

    Source: Successfully complete all missions on the Normal difficulty with an 'S' rank.
    Effect: Develop Raiden uniform.

Master Certificate (Elite)

    Source: Successfully complete all missions on the High difficulty.
    Effect: Develop Naked (Silver) uniform, and Bionic Arm (Silver).

Grand Master Certificate (Elite)

Psp Go Explore Maps Isosceles
    Source: Successfully complete all missions on the High difficulty with an 'S' rank.
    Effect: Develop Naked (Gold) uniform.

Star Of Bethlehem

    Source: Successfully complete the secret mission.
    Effect: Develop Infinity Bandana.
Music tapes

Search the indicated location or complete the listed task to obtain the corresponding tape. After finding it, you can listen to the song at any time. You can also assign it to be the default song that plays when the helicopter appears by enabling the speaker on the chopper.

    204863: Go to Kungenga Mine, and search the southwest guard post.
    A Phantom Pain: Go to Wakh Sind Barracks, travel northeast, and enter the huts.
    All The Sun Touches: Search Munoko ya Nioka Station.
    Behind the Drapery: Visit Da Wialo Kallai.
    Dancing With Tears In My Eyes: Go to Ditadi Abandoned Village, and search under the canopy at the bottom of the rocky peak.
    Dormant Stream: Search the west guard post at Smasei Fort.
    Friday I'm In Love: Go to Lufwa Valley, and enter the mansion.
    Gloria: Go to Nova Braga Airport, travel east, and search inside the building.
    Heavens Divide: During Mission 30, check the elevator before running into Skull Face.
    How 'Bout Them Zombies, Ey?: Go to Bwala ya Masa, and enter the building located to the east.
    Kids In America: Go to Da Shago Kallai, and search outside the main building.
    Love Detterence: Go to Da Ghwandai Khar, and search the building where you found Miller during Mission 01.
    Love Will Tear Us Apart: Search the Afghanistan Central Base Camp.
    Maneater: Go to Lamar Khaate Palace, and enter the tent located in front.
    Metal Gear Solid Peace Walker Theme: During Mission 43, search the Quarantine Platform's cellar.
    Midnight Mirage: Go to Bampeve Plantation, and search the northernmost building.
    Nitrogen: Go to Serak Power Plant, and search the northernmost building.
    Only Time Will Tell: Explore the Eastern Communications Post.
    Planet Scape: Go to to Sakhra Ee Village, and enter the south guard post.
    Quiet Life: Go to Mfinda Oilfield, and search the building towards the southeast.
    Quiet's Theme: Towards the end of Mission 45, follow the footprints until a cutscene begins.
    Rebel Yell (1999 Remaster): Go to Mountain Relay Base, and search west of the bridge.
    Ride A White Horse: Go to Lamar Khaate Palace, and search inside the north guard post.
    She Blinded Me With Science: Go to Wialo Village, and search the northeast guard post.
    Sins Of The Father: Successfully complete Mission 30.
    Snake Eater: Go to Munoko ya Nioka Station, and go to the west guard post.
    Take On Me: Go to Yakho Oboo Outpost, then go to the west wing, and search one of the rooms.
    Take The D.W.: Go to Da Smasei Laman, and search under the canopy near the amphitheater.
    The Final Countdown: Go to Qarya Sakhra Ee, then go east to find it in a small building.
    The Man Who Sold The World: Successfully complete Mission 46.
    The Tangerine: Go to Spugmay Keep, and search the east guard post.
    Too Shy: Go to Kiziba Camp, then enter the tent near the anti-aircraft radar.
    TRUE: Go to Kungenga Mine.
    You Spin Me Round (Like A Record): Go to to Lufwa Valley, and search the northwest guard post.
Mother Base persons

Rescue Persons of Interest and Prisoners of War in Metal Gear Solid 5: Ground Zeroes, and upload the saved game file. Download that saved game file from the main menu in Metal Gear Solid 5: The Phantom Pain to get various rewards. The people you rescued will appear at Mother Base as one of your rewards. The people that will appear are as follows:

    Hideo: Diplomat who appears following Missions 3, 4, and 5.
    Ochre Chameleon: Appears following Missions 3, 4, and 5.
    Grizzly Hedgehog: Appears following Missions 3, 4, and 5.
    Hungry Crocodile: Appears following Missions 3, 4, and 5.
    Wild Harrier: Appears following Missions 3, 4, and 5.
    Finger: Appears following Mission 6.
    Eye: Appears following Mission 6.
    Gray Wallaby: Appears following Mission 6.
    Blue Chameleon: Appears following Mission 6.
    Midnight Mastiff: Appears following Mission 6.
    Wild Stallion: Appears after two of either Missions 7, 8, or 9.
    Mad Wallaby: Appears after two of either Missions 7, 8, or 9.
    Assassin Harrier: Appears affter two of either Missions 7, 8, or 9.
    Hunting Stallion: Appears after two of either Missions 7, 8, or 9.
    Frigid Mongoose: Appears after two of either Missions 7, 8, or 9.
    Crying Sturgeon: Appears after two of either Missions 7, 8, or 9.
    Bitter Centipede: Appears following Mission 12.
    Roaring Capybara: Appears following Mission 12.
    Pirate Capybara: Appears following Mission 12.
    Night Tree Frog: Appears following Mission 12.
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All memento photos

Successfully complete the following side op missions, in order, to obtain the corresponding memento photo. Give them all to Paz, then exit her room to find the Morpho Butterfly on the wall. Collect it to get the 'Reminiscence' trophy. You will also receive Emblem Parts. Note: To visit Paz, build the first part of the Medical Platform. After giving Paz a photo, she will go to sleep for a while. Just use phantom cigars until she wakes up. After a few photos, you must return to the ACC to make her wake up. Thus, when the phantom cigars no longer wake her up, just go back to the ACC and immediately return to Paz.

    Miller and Paz: Side Op 51
    Professor Galvez: Side Op 52
    Swimsuit Paz: Side Op 53
    Nuke: Side Op 54
    Fishing: Side Op 55
    Gallo Pinto: Side Op 56
    Birthday Party: Side Op 57
    Costa Rica: Side Op 58
    Chico: Side Op 59
    Futbol: Side Op 60

The Side Op missions involve knocking out and extracting various soldiers. Use stealth and cover to your advantage. D-Dog can help you find the soldiers. Get under the cover of darkness by playing the missions at night. Use a sniper rifle with tranquilizer darts and aim for headshots. If you miss, you will have to find the soldier again. Use the cardboard box to maintain stealth. You can also play 'Love Deterrence' on your iDroid to distract the soldiers. To easily capture the soldiers, approach them while crouching under a box. They will then recognize you and surrender immediately. The mission requirements, locations, and rewards are as follows:

Side Op 51

    Location: Afghanistan, southeast region
    Pre-requisite: Successfully complete Mission 06.
    Reward: 30,000 GMP
    Soldier location: On a hill, northeast of the Eastern Communication Post.

Side Op 52

    Location: Afghanistan, southwest region
    Pre-requisite: Successfully complete Mission 08 and Side Op 51.
    Reward: 60,000 GMP
    Soldier location: Southwest of Da Shago Kallai. If spotted, he will use a smoke grenade and escape.

Side Op 53

    Location: Africa, northwest region
    Pre-requisite: Successfully complete Mission 16 and Side Op 52.
    Reward: 80,000 GMP
    Soldier location: East of Bwala ya Masa. If spotted, he will use a sleep grenade.

Side Op 54

    Location: Africa, southwest region
    Pre-requisite: Successfully complete Mission 20 and Side Op 53.
    Reward: 90,000 GMP
    Soldier location: West of Nova Braga Airport. If spotted, he will use stun grenades.

Side Op 55

    Location: Africa, northeast region
    Pre-requisite: Successfully complete Mission 23 and Side Op 54.
    Reward: 100,000 GMP
    Soldier location: Near the Kungenga Mine. He has a shield on his back and uses stun grenades.

Side Op 56

    Location: Africa, southeast region
    Pre-requisite: Successfully complete Mission 31 and Side Op 55.
    Reward: 120,000 GMP
    Soldier location: East of Munoko ya Nioka Station. If spotted, he will use a cloaking device. Use your night vision goggles to find him again.

Side Op 57

    Location: Afghanistan, west region
    Pre-requisite: Successfully complete Mission 31 and Side Op 56.
    Reward: 140,000 GMP
    Soldier location: Under a bridge south of Yakho Oboo Outpost. If spotted, he will use smoke grenades and a cloaking device.

Side Op 58

    Location: Africa, east region
    Pre-requisite: Successfully complete Mission 35 and Side Op 57.
    Reward: 180,000 GMP
    Soldier location: Southern area of Lufwa Valley. If spotted, he will use sleep grenades and a cloaking device.

Side Op 59

    Location: Afghanistan, east region
    Pre-requisite: Successfully complete Mission 38 and Side Op 58.
    Reward: 200,000 GMP
    Soldier location: Top of a hill east of Qarya Sakhra Ee. If spotted, he will use stun grenades and a cloaking device.

Side Op 60

    Location: Afghanistan, northwest region
    Pre-requisite: Successfully complete Mission 38 and Side Op 59.
    Reward: 300,000 GMP
    Soldier location: In the Aabe Shifap Ruins. If spotted, he will use a shield, cloaking device, and stun grenades.
Codenames

Successfully complete the indicated task to unlock the corresponding codename:

    Bat: Use multiple methods to neutralize enemies with exact numbers (10 kills with multiple techniques).
    Bear: Use CQC for most neutralizations during the previous three missions.
    Bee: Use lethal handguns to neutralize most enemies during the previous three missions.
    Butterfly: Use Quiet to neutralize most enemies.
    Chick: Do not complete Mission 06 after three missions.
    Chicken: Use the chicken hat at least once during the previous three missions.
    Doberman: Use lethal assault rifles to neutralize most enemies.
    Eagle: Neutralize 90% of the enemies in the previous three missions with headshots.
    Fox: Do not get detected during the previous three missions. Reflex Mode does not count as detection.
    Foxhound: Complete the previous three missions with the 'Perfect Stealth, No Kills' score bonus.
    Hawk: Neutralize most enemies with the help of air support from a helicopter.
    Hog: Use D-Horse to neutralize most enemies by ramming into them while riding.
    Hound: Use D-Dog's 'Do it' command to neutralize most enemies.
    Mantis: Slit the throats of most enemies that were neutralized during the previous three missions.
    Octopus: Use nonlethal weapons (ZZZ, STN, etc.) to neutralize most enemies during the previous three missions.
    Orca: Use throwing weapons (hand grenades, grenade launchers, Molotovs) to neutralize most enemies.
    Ostrich: Use D-Walker to neutralize most enemies.
    Piranha: Use lethal shotguns to neutralize most enemies.
    Puma: Use a grabbing method to neutralize most enemies during the previous three missions.
    Raven: Use lethal machine guns (turrets, AA cannons, Gatling Gun, etc.) to neutralize most enemies.
    Scorpion: Use lethal submachine guns to neutralize most enemies.
    Shark: Use missiles to neutralize most enemies.
    Spider: Use lethally placed explosives (mines, C4, etc.) to neutralize most enemies.
    Tortoise: Use vehicles (with either their built-in weapons or by ramming) to neutralize most enemies.
    Whale: Neutralize most enemies by bombarding them through Fire Support.
    Wolf: Use lethal Sniper Rifles to neutralize most enemies.
Emblems

Successfully complete the indicated task to unlock the corresponding emblem. You can customize your emblem at the Aerial Command Center while in the chopper between missions. Emblems have four parts: back pattern, front pattern, and two words or digits. In addition to the following emblems, each animal saved will also unlock an emblem in the shape of that creature.

Back

    Arch: Successfully complete all tasks in Mission 14.
    Arrowhead 01: Successfully complete all tasks in Mission 25.
    Arrowhead 02: Successfully complete all tasks in Mission 32.
    Barrel 01: Successfully complete all tasks in Mission 16.
    Barrel 02: Successfully complete all tasks in Mission 17.
    Club: Successfully complete all tasks in Mission 31.
    Cross: Successfully complete all tasks in Mission 12.
    Double Inversted Triangles: Successfully complete all tasks in Mission 07.
    Fan: Successfully complete all tasks in Mission 06.
    Flag: Successfully complete all tasks in Mission 45.
    Heart: Successfully complete all tasks in Mission 11.
    Hexagon: Successfully complete all tasks in Mission 22.
    Dog Tag: Successfully complete all tasks in Mission 02.
    Isosceles Triangle: Successfully complete all tasks in Mission 05.
    Lightning: Successfully complete all tasks in Mission 34.
    Parallelogram: Successfully complete all tasks in Mission 13.
    Rectangle (Horizontal): Successfully complete all tasks in Mission 10.
    Rectangle (Vertical): Successfully complete all tasks in Mission 08.
    Rhombus: Successfully complete all tasks in Mission 15.
    Shield 02: Successfully complete all tasks in Mission 18.
    Shield 03: Successfully complete all tasks in Mission 20.
    Shield 04: Successfully complete all tasks in Mission 24.
    Shield 05: Successfully complete all tasks in Mission 25.
    Shield 06: Successfully complete all tasks in Mission 27.
    Shield 07: Successfully complete all tasks in Mission 38.
    Shield 08: Successfully complete all tasks in Mission 35.
    Shield 09: Successfully complete all tasks in Mission 43.
    Spade: Successfully complete all tasks in Mission 23.
    Star: Successfully complete all tasks in Mission 3.
    Trapezoid: Successfully complete all tasks in Mission 09.
    X: Successfully complete all tasks in Mission 30.

Front

    Archangel: Get an 'S' rank in Mission 25.
    Arm: Get an 'S' rank in Mission 25.
    Assault Rifle: Get an 'S' rank in Mission 24.
    Axe: Get an 'S' rank in Mission 08.
    Battleship: Find it on the Command Platform after the fourth deck is complete.
    Biohazard: Get an 'S' rank in Mission 13.
    Cardboard Box: Find it on the Mother Base Command Platform.
    Chick: Get an 'S' rank in Mission 43.
    Club (Decorative): Get an 'S' rank in Mission 29.
    Diamond (Decorative): Get an 'S' rank in Mission 31.
    Diamond: Successfully complete Mission 43.
    Earth (Map): Get over 150,000 Heroism.
    Earth (Wireframe): Get over 150,000 Heroism.
    Fighter Jet: Find it on the Command Platform after the third deck is complete.
    Flames 1: Get an 'S' rank in Prologue.
    Flames 2: Get an 'S' rank in Mission 20.
    Flower: Get an 'S' rank in Mission 06.
    Fulton Recovery Device (Sheep): Find it on the Animal Conservation Platform in Mother Base.
    Fulton Recovery Device (Solider): Find it on the Command Platform after the second deck is complete.
    Garland: Successfully complete Mission 43.
    Gas Mask: Find it on the Mother Base Quarantine Platform.
    Gear: Get an 'S' rank in Mission 12.
    Gunship: Get an 'S' rank in Mission 41.
    Handgun: Get an 'S' rank in Mission 21.
    Heart (Decorative): Get an 'S' rank in Mission 11.
    Heart, Ring & Wings: Get an 'S' rank in Mission 17.
    Lightning 02: Get an 'S' rank in Mission 04.
    Moon (Decorative): Get an 'S' rank in Mission 32.
    Musical Note: Get an 'S' rank in Mission 45.
    Nuke: Successfully complete Mission 31.
    Parachute: Find it in Quiet's cell after Side Ops 111 becomes available.
    Radiological Biohazard: Get an 'S' rank in Mission 16.
    Skull (Front): Get an 'S' rank in Mission 06.
    Skull (Side): Successfully complete Side Op 82.
    Skull, Horn & Tail: Get an 'S' rank in Mission 30.
    Skull, Ring & Wings: Get an 'S' rank in Mission 27.
    Spade (Decorative): Get an 'S' rank in Mission 23.
    Spear: Get an 'S' rank in Mission 14.
    Star (Decorative): Get an 'S' rank in Mission 03.
    Sword: Get an 'S' rank in Mission 07.
    Tank: Get an 'S' rank in Mission 09.
    Walker Gear: Get an 'S' rank in Mission 15.
    Waterfowl: Get an 'S' rank in Mission 26.
    Wings: Get an 'S' rank in Mission 10.
All animal locations

There are 47 wild animals. Find all of them to get the 'Conservation' trophy. Before extracting them, you must fully upgrade the capture cage to Grade 4. There are three ways to extract wild animals. The one that is used the most is the capture cage. It randomly catches animals that live around the area where you placed the cage. The second tactic that is used quite a bit is fulton extracting them (for bigger animals). The third option is to stun and pick up smaller animals that cannot be fulton extracted. The best tactic to use for capture cages is to place all eight of them in a circle next to each other and immediately leave the area by helicopter. When you begin at the landing zone, always call back the helicopter right away so you do not have to wait later. Do not go back to the ACC through the pause menu. You must extract using the helicopter so the cages will capture animals. Most animals have very specific and small habitats. Knowing those locations is the key to capturing them. This does, however, not always guarantee you capture the animal you want. Rarer animals may take a few tries to capture. If you do not get the desired animal, simply return to the ACC, go back, and try again. You can also capture any animal after completing the story and all side ops. You can keep track of your progress in the iDroid under 'Mother Base' - 'Database' - 'Encyclopedia' - 'Wild Animals'. After extracting an animal to Mother Base, you will get a GMP award and unlock an emblem in the shape of that creature. You can view the various species at the Animal Conversion Platform, which can be accessed from the ACC.

Afghan Pika (Rabbit)

    Rarity: Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 5,000 GMP

African Bullfrog (Frog)

    Rarity: Rare
    Location: Africa
    Method: Capture Cage
    Reward: 5,000 GMP

African Civet (Civet)

    Rarity: Very Rare
    Location: Africa
    Method: Capture Cage
    Reward: 50,000 GMP

African Fat-tailed Gecko (Gecko)

    Rarity: Common
    Location: Africa
    Method: Capture Cage
    Reward: 500 GMP

African Wild Dog (Dog)

    Rarity: Rare
    Location: Africa
    Method: Fulton
    Reward: 5,000 GMP

Anubis (Dog)

    Rarity: Very Rare
    Location: Africa
    Method: Fulton
    Reward: 50,000 GMP

Bechstein’s Bat (Bat)

    Rarity: Common
    Location: Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Black Mamba (Snake)

    Rarity: Common to Rare
    Location: Africa
    Method: Capture Cage
    Reward: 2,000 GMP

Black Stork (Bird)

    Rarity: Rare
    Location: Africa and Afghanistan
    Method: Capture Cage
    Reward: 2,000 GMP

Blanford’s Fox (Fox)

    Rarity: Very Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 50,000 GMP

Boer Goat (Goat)

    Rarity: Rare
    Location: Africa
    Method: Fulton
    Reward: 500 GMP

Brown Bear (Bear)

    Rarity: Rare
    Location: Afghanistan
    Method: Fulton
    Reward: 5,000 GMP

Caracal (Cat)

    Rarity: Very Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 50,000 GMP

Cashmere Goat (Goat)

    Rarity: Rare
    Location: Afghanistan
    Method: Fulton
    Reward: 500 GMP

Common Raven (Bird)

    Rarity: Common
    Location: Africa and Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Deathstalker (Scorpion)

    Rarity: Common
    Location: Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Emperor Scorpion (Scorpion)

    Rarity: Common
    Location: Africa
    Method: Capture Cage
    Reward: 500 GMP

Four-Toed Hedgehog (Rat)

    Rarity: Common to Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 2,000 GMP

Gerbil (Rat)

    Rarity: Common
    Location: Africa and Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Grant’s Zebra (Horse)

    Rarity: Common
    Location: Afghanistan
    Method: Fulton
    Reward: 500 GMP

Gray Wolf (Dog)

    Rarity: Common
    Location: Africa
    Method: Fulton
    Reward: 500 GMP

Griffon Vulture (Bird)

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    Rarity: Common
    Location: Africa
    Method: Capture Cage Fulton
    Reward: 500 GMP

Himalayan Brown Bear (Bear)

    Rarity: Very Rare
    Location: Africa
    Method: Fulton
    Reward: 50,000 GMP

Honey Badger (Honey Badger)

    Rarity: Very Rare
    Location: Africa and Afghanistan
    Method: Capture Cage
    Reward: 50,000 GMP

Jehuty (Bird)

    Rarity: Very Rare
    Location: Afghanistan
    Reward: 200,000 GMP

Karakul Sheep (Goat)

    Rarity: Rare
    Location: Africa
    Method: Fulton
    Reward: 500 GMP

Lappet-Faced Vulture (Bird)

    Rarity: Common
    Location: Afghanistan
    Method: Fulton and Capture Cage
    Reward: 500 GMP

Leopard Gecko (Gecko)

    Rarity: Common
    Location: Africa
    Method: Capture Cage
    Reward: 500 GMP

Leopard Tortoise (Tortoise)

    Rarity: Common to Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Long-Eared Hedgehog (Rat)

    Rarity: Common to Rare
    Location: Africa
    Method: Capture Cage
    Reward: 2,000 GMP

Marsh Mongoose (Mongoose)

    Rarity: Very Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 50,000 GMP

Martial Eagle (Bird)

    Rarity: Rare
    Location: Afghanistan
    Method: Capture Cage and Fulton
    Reward: 5,000 GMP

Namaqua Chameleon (Lizard)

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    Rarity: Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 5,000 GMP

Nubian (Goat)

    Rarity: Rare
    Location: Afghanistan
    Method: Fulton
    Reward: 500 GMP

Okapi (Horse)

    Rarity: Very Rare
    Location: Afghanistan
    Method: Fulton
    Reward: 50,000 GMP

Oriental Rattlesnake (Snake)

    Rarity: Common to Rare
    Location: Africa
    Method: Capture Cage
    Reward: 2,000 GMP

Oriental Stork (Bird)

    Rarity: Common to Rare
    Location: Africa
    Method: Fulton and Capture Cage
    Reward: 500 GMP

Rainbow Agama (Lizard)

    Rarity: Common to Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 2,000 GMP

Red Fox (Fox)

    Rarity: Rare
    Location: Africa
    Method: Capture Cage
    Reward: 5,000 GMP

Rock Hyrax (Hyrax)

    Rarity: Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 5,000 GMP

Russian Tortoise (Tortoise)

    Rarity: Common to Rare
    Location: Africa
    Method: Capture Cage
    Reward: 2,000 GMP

Sand Cat (Cat)

    Rarity: Rare
    Location: Africa
    Method: Capture Cage
    Reward: 5,000 GMP

Side-Striped Jackal (Dog)

    Rarity: Common
    Location: Afghanistan
    Method: Fulton
    Reward: 500 GMP

Tree Pangolin (Pangolin)

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    Rarity: Very Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 50,000 GMP

Trumpeter Hornbill (Bird)

    Rarity: Common
    Location: Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Tsuchuinoko (Tsuchuinoko)

    Rarity: Extremely Rare
    Location: Afghanistan
    Method: Capture Cage
    Reward: 200,000 GMP

Wild Ass (Horse)

    Rarity: Common
    Location: Africa and Afghanistan
    Method: Capture Cage
    Reward: 500 GMP

Timeline

    1. Gerbil - 0:05
    2. Long-eared Hedgehog - 0:35
    3. Four-toed Hedgehog - 1:05
    4. Afghan Pika - 1:44
    5. Common Raven - 2:17
    6. Trumpeter Hornbill - 2:54
    7. Black Stork - 3:25
    8. Oriental Stork - 3:56
    9. Jehuty - 4:55
    10. Griffon Vulture - 6:02
    11. Lappet-faced Vulture - 6:43
    12. Martial Eagle - 7:33
    13. Karakul Sheep - 8:08
    14. Cashmere Goat - 9:00
    15. Nubian - 9:44
    16. Boer Goat - 10:35
    17. Wild Ass - 11:14
    18. Grant's Zebra - 11:54
    19. Okapi - 12:35
    20. Gray Wolf - 13:19
    21. African Wild Dog - 14:08
    22. Side-striped Jackal - 14:50
    23. Anubis - 15:26
    24. Brown Bear - 16:22
    25. Himalayan Brown Bear - 17:19
    26. Deathstalker - 18:47
    27. Emperor Scorpion - 19:21
    28. Oriental Ratsnake - 19:55
    29. Black Mamba - 20:29
    30. Tsuchinoko - 21:00
    31. Rainbow Agama - 21:37
    32. Namaqua Chameleon - 22:10
    33. Leopard Gecko - 22:40
    34. African Fat-tailed Gecko - 23:14
    35. African Bullfrog - 23:49
    36. Russian Tortoise - 24:25
    37. Leopard Tortoise - 25:01
    38. Bechstein's Bat - 26:15
    39. Rock Hyrax - 26:50
    40. Tree Pangolin - 27:24
    41. Sand Cat - 27:55
    42. Caracal - 28:28
    43. African Civet - 29:01
    44. Marsh Mongoose - 29:30
    45. Red Fox - 30:01
    46. Blanford's Fox - 30:29
    47. Honey Badger - 31:02

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Medicinal plant locations

Search the indicated locations to find the corresponding plant:

    African Peach: Found in Angola. It is used to develop Sleeping Gas. It can be identified by its large red and round flowers.

    Black Carrot: Found near wet areas or streams in Afghanistan and Angola (more common).

    Digitalis Lutea: Found in Angola. It is used to strengthen tranquilizers and Sleeping Gas mines. It can be identified by yellow bell-shaped flowers.

    Digitalis Purpurea: Found in the grass lands in Angola. It is used to strengthen tranquilizers and Sleeping Gas mines. It can be identified by light purple bell-shaped flowers.

    Golden Crescent: Found in Afghanistan. It strengthens tranquilizer rounds. It can be identified by large blue flowers.

    Haoma: Found in sandy desert areas in Afghanistan. It resembles like shrubs with tiny red and yellow flowers.

    Tarragon: Found near grassy areas in Afghanistan. It is used for performance enhancement drugs (Pentazemin, Acceleramin).

    Wormwood: Found in sunny and dry areas in Afghanistan and Angola. It is required for using the Phantom Cigar. It can be identified by tiny yellow blossoms.

Acquired tapes

Successfully complete the indicated task to unlock the corresponding tape. When played through the iDroid speaker, each tape will trigger a special effect then disappear. You can only keep one acquired tape in your inventory. You can collect the tape again repeating what was done originally to find it. To access a tape, activate the iDroid speaker, then press R2 to display the 'Control Panel', and press X when the speaker icon appears. The tapes will play for a few seconds, and the effects last only during this time. Some tapes will cancel Combat Status, while others cannot be used during Combat Status.

Afghanistan Music

    Effect: Afghanistan soldiers sleep. Will not work during Combat Status.
    Location: Search Wakh Sind Barracks.

Central Africa Music

    Effect: Soldiers in Africa sleep. Will not work during Combat Status.
    Location: Search Bampeve Plantation.

Paz's Humming

    Effect: Wandering Mother Base Soldiers approach you. They will not flee when you are near.
    Location: Go the Mother Base Medical Platform, and interact with Paz.

Quiet's Humming

    Effect: Aiming a weapon in first person is easier.
    Location: Successfully complete a mission with Quiet with a bond of at least 60%.

Afghanistan Soviet Soldier

    Effect: Eliminates Combat Status when you break a soldier's line of sight.
    Location: Search Sakhra Ee Village.

Central Africa PF Soldier

    Effect: Eliminates Combat Status when you break a soldier's line of sight.
    Location: Check Nova Braga Airport.

Soldier With Stomachache

    Effect: Will eliminate enemy suspicion when you are in a toilet. Does not apply to Combat Status.
    Location: Search through villages, including Shago Village and Masa Village.

Bear

    Effect: Bears remain in place unless you get too close. Will also cancel Enemy Suspicion. Does not apply to Combat Status.
    Location: Fulton extract a bear, visit the Animal Conservation Platform, and check outside the cage.

Bird

    Effect: Birds remain in place unless you get too close. Will also cancel Enemy Suspicion. Does not apply to Combat Status.
    Location: Fulton extract a bird, visit the Animal Conservation Platform, and examine the cage.

Goat

    Effect: Goats remain in place unless you get too close. Will also cancel Enemy Suspicion. Does not apply to Combat Status.
    Location: Fulton extract a goat, visit the Animal Conservation Platform, and check outside the cage.

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    Effect: Horses remain in place unless you get too close. Will also cancel Enemy Suspicion. Does not apply to Combat Status.
    Location: Fulton extract a horse, visit the Animal Conservation Platform, and check outside the cage.

Wolf

    Effect: Wolves remain in place unless you get too close. Will also cancel Enemy Suspicion. Does not apply to Combat Status.
    Location: Fulton extract a wolf, visit the Animal Conservation Platform, and check outside the cage.
All blueprint locations

Search the indicated locations to find all 27 blueprint locations. Twelve of the blueprints are actual collectibles in the open world. You have to make a lot of progress in the main story to collect all of them. The earliest you can do this is after story Mission 31. Six are rewards for completing the blueprint side ops (you have to collect them up as part of the side ops). Nine blueprints come from completing all key dispatch missions in the game. The key dispatch missions require you to send your combat unit on missions through the iDroid. The higher level ones are only available after story Mission 31. There are also other key dispatch missions in between that do not reward you with a blueprint (they only unlock emblem parts and other items). To view the blueprints you have collected, open your iDroid, and go to 'Mother Base' - 'Database' - 'Documentation' - 'Blueprints'. Each blueprint has its own name, so they are very easy to track.

Timeline

    1. [UN-ARC] - 0:05
    2. [Bambetov SV] - 0:36
    3. [PB Shield] - 1:17
    4. [UN-AAM] - 1:42
    5. [Isado RGL-220]- 2:16
    6. [G44] - 2:42
    7. [Stun Grenade] - 3:15
    8. [Kabarga-83] - 3:42
    9. [URAGAN-5] - 4:13
    10. [MACHT-37] - 4:36
    11. [Brennan LRS-46] - 5:00
    12. [Flamethrower] - 5:39
    13. [Riot SMG] - 6:03
    14. [Stun Arm] - 6:38
    15. [IR-Sensor] - 7:12
    16. [Antitheft Device] - 7:49
    17. [Gun-Cam Defender] - 8:16
    18. [UA-Drone] - 8:47
    19. [Geist P3] - 9:16
    20. [WU S333] - 9:31
    21. [ZE'EV] - 9:51
    22. [FB-MR R-Launcher] - 10:10
    23. [AM MRS-71] - 10:28
    24. [LPG-61] - 10:45
    25. [Hail MGR-4] - 11:00
    26. [Zorn-KP] - 11:19
    27. [Bullhorn SG] - 11:35
All invoice locations

Search the indicated locations to find all 21 invoices (fast travel points). When picking up an invoice, you will unlock a fast travel point for its location. Most of the named places have one. The fast travel points look like orange loading zones. When you hide in a box and stay on the loading zone, a truck will come and pick you up. You can then fast travel to any other place in that country where you had previously picked up an invoice. They are also required to unlock two key items for the 'Collector' trophy. You must find all invoices in Afghanistan and Africa. Finding all invoices in one area unlocks the 'Master Certificate (Box)' key item. Finding all invoices in both areas unlocks the 'Grand Master Certificate (Box)' key item. The quickest way to get them is to ride from one place to the next on D-Horse.

Afghanistan

Timeline

    1. Afghanistan Central Base Camp - 0:05
    2. Serak Power Plant - 0:28
    3. Yakho Oboo Supply Outpost - 0:49
    4. Lamar Khaate Palace - 1:09
    5. Shago Village - 1:30
    6. Wialo Village - 1:52
    7. Eastern Communications Post - 2:14
    8. Ghwandai Town - 2:35
    9. Wakh Sind Barracks - 2:56
    10. Sakhra Ee Village - 3:15
    11. Smasei Fort - 3:34
    12. Mountain Relay Base - 3:54

Africa

Timeline

    1. Lufwa Valley - 0:05
    2. Kungenga Mine - 0:28
    3. Bampeve Plantation - 0:53
    4. Mfinda Oilfield - 1:15
    5. Masa Village - 1:38
    6. Kiziba Camp - 1:59
    7. Ditadi Abandoned Village - 2:19
    8. Nova Braga Airport - 2:42
    9. Munoko ya Nioka Station - 3:03
Interpreter locations

Successfully complete the indicated task to recruit the corresponding interpreter:

Russian

    Location: South Afghanistan
    Mission: Mission 02
    Method: Travel east of Spugmay Keep, and Fulton extract the person in a green beret to complete the mission. It is recommended to mark the soldiers from the nearby hill.

Afrikaans

    Location: North Africa
    Mission: Mission 14
    Method: Travel west of Bampeve Plantation to find the interpreter. It is recommended to first silence all the enemies in the area, then Fulton extract the primary target.

Kikongo

    Location: Southeast Africa
    Mission: Mission 18
    Method: Travel to the outpost north of Munoko ya Nioka Station, and extract the primary target. Note: You must extract him from the prison before using the Fulton device on him.

Pashtoo

    Location: South Afghanistan
    Mission: Side Op 27
    Method: Travel to the Mountain Relay Base, and Fulton extract the target to Mother Base to complete the mission.
Enemy response system

Enemies will use a response system to adapt to specific tactics that you are using. This will be visible through your iDroid as a set of six small icons on the map. They correspond to the Fulton Balloon, Helmet, Camera, Pistol, Crescent Moon, and Target Reticule. When a response system is not in use early in the game, the icons will be grayed out. As you progress and complete missions, some icons will turn white, then light red, and finally dark red. These colors indicate how aware an enemy is of the corresponding tactic.

Camera (Covert Actions)

    Description: Displays enemy's awareness of your ability to neutralize enemies and/or capture outposts without being detected.
    Low level response: Soldiers will use mines, decoys, and cameras in outposts.
    High level response: Soldiers awaken faster from Stun or Sleep and use mines, decoys, and cameras more efficiently.

Crescent Moon (Nighttime Response)

    Description: Displays enemy's awareness of your frequent use of nighttime for missions.
    Low level response: Some soldiers will use flashlights and night-vision goggles.
    High level response: Almost all soldiers will use flashlights and night-vision goggles.

Fulton Response

    Description: Displays enemy's awareness of your frequent use of the Fulton Device for extraction.
    Low level response: Enemies will pop your Fulton extraction balloons after a brief delay.
    High level response: Enemies will pop Fulton extraction balloons immediately when noticed.

Helmet (Headshot Response)

    Description: Displays enemy's awareness of your frequent ability to take headshots.
    Low level response: Some soldiers will be equipped with helmets.
    High level response: Almost all soldiers will be equipped with helmets.

Pistol (Combat Response)

    Description: Displays enemy's awareness of your ability to capture or eradicate outposts during Alert or Combat statuses.
    Low level response: Soldiers are equipped with better weapons and armor to counter your assaults.
    High level response: The number of soldiers greatly increases, and they will be equipped with heavy damage weapons that will be used aggressively. Additionally, reinforcements are faster and more numerous.

Target Reticule (Sniper Response)

    Description: Displays enemy's awareness of your frequent use of long-ranged weaponry for neutralization.
    Low level response: Snipers with bolt-action rifles are diploid to counter your long-ranged weaponry.
    High level response: Snipers with semi-automatic rifles are diploid to counter your long-ranged weaponry.
All practice target locations

The Target Practice Side Ops are the final seven side op missions and are among the hardest ones. In each of them you have to shoot 35 practice targets in under five minutes. Every side op takes place on a different platform at Mother Base. You are not told where the targets are and some are a bit hidden. Using the night vision goggles makes it easier to spot the targets (they will be highlighted in yellow). The trickiest one by far is the R&D Platform (Side Op 152). Some of the targets are easy to miss, and the platform is very complex. Most others are quite easy, as you can see all targets from the starting point.

Timeline

    Side Op 151 - Target Practice (Command Platform) - 0:05
    Side Op 152 - Target Practice (R&D Platform) - 1:19
    Side Op 153 - Target Practice (Support Unit Platform) - 3:26
    Side Op 154 - Target Practice (Base Development Platform) - 4:17
    Side Op 155 - Target Practice (Intel Team Platform) - 5:16
    Side Op 156 - Target Practice (Medical Platform) - 6:26
    Side Op 157 - Target Practice (Combat Unit Platform) - 7:19
Quickly completing Mission 04

Go to the Eastern Communications Outpost before starting Mission 04 and disable all of the communication equipment. Mission 04 will immediately end when you start it, and you will hear a secret message on the radio. Note: You will not receive a score for this mission by doing this.

Easier Mission 21

Before starting the mission, visit the airport and destroy the camera posts.

Pig head in Mission 23

Find the pig head near Eli's chair. Shoot the corpse, and it will oink.

Varying candle luminescence in Mission 28

Enter the mansion basement, and walk past the candles as Navajo and they will get brighter. If Big Boss is near them, they will become dimmer.

Chicken Hat

Die several times in quick succession to get the option to equip the Chicken Hat. While wearing the Chicken Hat, enemies will not attack you, and will pass out while standing. The hat only works three times in a mission before disappearing. It also prevents earning any rank higher than 'A'. You can enable or disable the hat by pausing the game and going to the 'Options' menu.

Defeating Quiet

Quiet usually remains stationary while trying to snipe you. Order a supply drop on her position to stun her. Wait for her to change locations, then order another a supply drop on top of her. She will be stunned completely and will be defeated. Note: This cannot be done in Extreme mode.

Finding Paz

Build the Medical Strut, and go to the top. Enter the door marked with a blue light to find a 'Work In Progress' sign to your left. Go to the right, and enter another room to find Paz.

Avoiding stun effect

After throwing a stun grenade in close quarters, hide inside the cardboard box to avoid its effect on yourself.

Electrocuting enemies

Shoot and down power lines while it is raining to electrocute nearby soldiers.

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You can recharge the night vision goggle batteries and Rocket Arm by running or sprinting when the sun is brightest. With the cardboard box, perform a dash while on fire to extinguish the flames.

Water pistol uses

You can use the water pistol to temporarily blind enemies and fry electronic gear. Shoot Quiet with the water pistol, and she will react.

Knocking down soldiers

Equip the Cyborg Ninja or Raiden costumes, then dash into soldiers to knock them down.

You can knock down soldiers while under cover in the cardboard box. Tap X to stand up, then do a quick dive into solders to temporarily knock them down.

Dinging soldiers

Throw an empty magazine clip at a soldier's head to hear a 'ding' sound.

Skull extraction

Successfully complete Mission 29 to gain the ability to extract skulls. They can be found at the Mother Base Quarantine Platform. Note: After completing Side Op 144, you will get the Man On Fire's corpse.

Take CQC opponent's gun

While in a CQC, tap L2 to have Big Boss grab your target's gun. You can use it to stick him up or knock him out.

Box knock down

Stand near certain safety signs found in Mother Base, and a box will fall on your head and knock you down. This only happens once per sign location.

Faster Big Boss

To increase Big Boss's 19 mph run speed, research Bionic Arm Mobility 3 Upgrade (22 mph), the Cyborg Ninja costume (24 mph), and the Raiden costume (28 mph).

Healing Big Boss

Visit the ACC after suffering a serious injury to get an IV bag. When done two or more times, Big Boss will require a blood transfusion.

Big Boss comment

Save Miller during Mission 01. He will request the magic words. Press Triangle, and Big Boss will say, 'Kept you waiting, huh?'.

Birthday party

When first starting the game, you will be asked to enter your birthday. When the game is played on that date, there will be a birthday party thrown for you at Mother Base, with a cake and cigars.

Hideo Kojima references

After getting rescued during your first encounter with the Man On Fire in the Prologue, follow the person down a corridor. Use the rail to your left to pull yourself up from the floor. Look closely at the bulletin board on the wall to see a poster that mentions Kojima Productions and inviting you to 'Join the Fox Team'. The booth number listed, CP 2308, is the actual number of the booth used by Kojima Productions at GDC 2013.

You can rescue Hideo Kojima during the Side Op 112 Intel Agent Extraction mission. After doing so, he will return to Mother Base.

Metal Gear Solid series references

During Mission 22, you have to knock out Mosquito. This is the same soldier from Metal Gear Solid 5: Ground Zeroes who helped Miller escape from Mother Base.

During Side Op 143, secure the A.I. Pod, then shoot it with a lethal weapon. It will repeat lines from Metal Gear Solid 3 and Metal Gear Solid: Peace Walker.

P.T. reference

Find the radio on the floor near one corner of a tent, just past an outpost encampment in Africa near where Mission 20: 'Voices' takes place. It plays the same recording that describes a horrific murder that was originally heard in the P.T. demo.

Lisa, the ghost from the P.T. demo, can be unlocked for use as a decoy.

Easy 'Deployment' trophy

There are 20 key Dispatch missions. Always use a dispatch squad for those missions. If you fail any of them, you can simply try again. Once you get past a certain point, your odds for completing them will drop, no matter how fast you level up Mother Base. There is no way to speed up Dispatch missions, and they will only progress while you are in-game. Begin early and start deploying for them. The few vehicles or lives lost to them will not matter much.

Easy 'Deterrence' and 'Disarmament' trophies

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To develop a nuke, you must complete story Mission 31 and build your own FOB. You can then develop and dispose of nuclear weapons in the 'Resources' tab of your iDroid. The FOB construction becomes available after Mission 22 and requires an online connection. You must also be logged into the servers to develop and dispose of a nuclear weapon, as this feature is not available offline. Making a nuke costs 750,000 GMP, 75,000 processed fuel, and 50,000 processed minor metal. You will also lose 50,000 hero points and most likely turn into Demon Snake (which can be reversed by building up your hero rank again). The development of the nuke takes anywhere from 18-36 hours, depending on the level of your base development platform. You have to spend this time in-game (it stops development when you leave the game). You can just keep sitting in the ACC until the nuke is ready, if desired. Once the nuke is finished, you will get the 'Detterence' trophy. You can then immediately dispose of it to get the 'Disarmament' trophy. This costs 100,000 GMP, and you will lose the nuke.

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Trophies

Successfully complete one of the following tasks to get a trophy:

    Legend (Platinum): Obtain all trophies.
    Awakening (Bronze): Complete 'PROLOGUE: AWAKENING' mission.
    Phantom Limb (Bronze): Complete 'PHANTOM LIMBS' mission.
    Beekeeper (Bronze): Complete 'WHERE DO THE BEES SLEEP?' mission.
    Gears Turn (Bronze): Complete 'HELLBOUND' mission.
    Apprentice (Bronze): Complete a mission using a Combat Unit staff member.
    Accomplished (Silver): Complete all missions.
    Executed (Silver): Complete all mission tasks.
    Elite (Gold): Complete all missions with an S rank.
    Undertaken (Bronze): Complete a SIDE OP.
    Cleared (Bronze): Complete all 'Mine Clearing' SIDE OPS.
    Achieved (Silver): Complete all SIDE OPS.
    Captured (Bronze): Capture an outpost or guard post.
    Deployment (Silver): Complete all key Dispatch Missions.
    Intruder (Bronze): Play an 'Infiltration' FOB mission.
    Cry Havoc (Bronze): Make D-Dog available for deployment.
    Speechless (Bronze): Make Quiet available for deployment.
    Extraction (Bronze): Fulton extract an enemy soldier.
    Interrogation (Bronze): Interrogate an enemy soldier.
    To The Rescue (Bronze): Extract a female prisoner.
    Platoon (Bronze): Increase Mother Base staff to 50 or more personnel.
    Battalion (Bronze): Increase Mother Base staff to 250 or more personnel.
    Army (Silver): Raise all Teams/Units to level 50.
    Enhancement (Bronze): Develop 50 or more development items.
    Reinforcement (Silver): Develop 100 or more development items.
    Locked and Loaded (Gold): Develop 300 or more development items.
    Architect (Silver): Construct all available platforms for Mother Base.
    Prosperity (Bronze): Earn a total of 10,000,000 GMP or more.
    Conservation (Silver): Extract all wild animal species.

Additionally, there are 14 secret trophies:

    Caravan (Bronze): Complete 'TRAITORS' CARAVAN' mission.
    Voices (Bronze): Complete 'VOICES' mission.
    Immortal (Bronze): Complete 'METALLIC ARCHAEA' mission.
    Skull (Silver): Complete 'SAHELANTHROPUS' mission.
    Disappearance (Silver): Complete 'A QUIET EXIT' mission.
    Truth (Silver): Complete 'TRUTH: THE MAN WHO SOLD THE WORLD' mission.
    Trusty Steed (Bronze): Raise bond with D-Horse to the maximum.
    Man's Best Friend (Bronze): Raise bond with D-Dog to the maximum.
    War Buddy (Bronze): Raise bond with Quiet to the maximum.
    Deterrence (Bronze): Develop a nuclear weapon.
    Disarmament (Bronze): Dispose of a nuclear weapon.
    Collector (Silver): Obtain all blueprints and key items.
    Reminiscence (Bronze): Obtain all memento photos.
    Hero (Silver): Obtain the codename 'Hero.'